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Showing posts with the label buildings

Wisdom of Solomon Kickstarter Quick Review

Designed by: Philip duBarry Art by: Tim Baron, Matthew Ebisch Published by: Funhill Games Players: 2-5 Play time: 30-75 Minutes Review copy supplied free of charge by the publisher. D ue to the review copy of Wisdom of Solomon arriving just before the Kickstarter began and the campaign having just six days left as I write this, this is going to be a short review so that you can at least get an idea of how it plays. So let’s just leap head-first into this, shall we? And please, forgive me if my writing is a lot rougher than it usually is, which is certainly saying something. You’ll be acting as a Governor for King Solomon, the very king known for building the famous temple of Solomon during the golden age of Isreal. It’s your job to expand the King’s influence by constructing new buildings, grabbing resources and helping out with the temple. Whoever manages to curry the most favor with the King by the end of the game will be crowned the winner. In other words, it’s about victory...

The Bigger They Are, The Harder They Fall

Platforms: PC, Xbox One, PS4 Reviewed On: PC Developer: Iron Galaxy Publisher: Maximum Games Singleplayer: Yes Multiplayer: Leaderboards Review code supplied free of charge by the publisher. If Pacific Rim, Godzilla and Cloverfield have shown us anything it’s that we really like giant monsters smashing buildings. And why not? It’s awesome. As a kid giant monsters destroying stuff was like the greatest possible thing in the universe outside of raiding the sweet cupboard and being kissed by that cute girl. It’s also something Extinction wants to capitalize on by tossing together destroyable buildings and huge beasts that have an appetite for destruction. You play as Avil, the last of the Sentinels, beings who have the incredible powers of being awesome with a sword, able to jump really high and being able to glide through the air like a leaf on the wind. As Avil your job is to protect the cities and citizens of the kingdom from the incoming Ravenii assault, the Ravenii being mas...

Kingsburg 2nd Edition Review

Designed by: Andrea Chiarvesio, Luca Iennaco Art by: Mario Barbati, Davide Corsi, Roberto Pitturru Published by: Z-Man Games Players: 2-5 Playtime: 90-120 Minutes Review copy supplied free of charge by Asmodee UK Games usually get a second print run if they’ve done something right, so this second edition of Kingsburg seems to indicate that when it first came out people must have quite liked it. Me? Well, I’m still a relative noob, so I never played it when it first came out or in the intervening time since. Now its gotten a bit of a royal makeover with all-new artwork, some rather sexy dice and the entirety of the To Forge a Kingdom expansion rammed into the box for good measure. But thousands of people are wrong all the damn time about things, so is this dice-placement game actually any good? Have I really been missing out? Under orders from the wise and bearded King your job is to hob-nob with the court advisors in order to gather wood, stone, gold and other valuable things t...

Lisboa Board Game Review

Designed by: Vital Lacerda Published by: Eagle Gryphon Games Players: 1-4 Playtime: 60-120 Minutes Review copy supplied free of charge by Asmodee UK Jesus Christ, I have absolutely no idea where to even start with Lisboa, the latest table-hogging, mind-destroying eurogame from the highly respected Vital Lacerda. I’ve reviewed one game from Vital previously and utterly adored its lavish production values and stellar gameplay, but damn was it hard to review simply due to the way every mechanic tied to everything else. To explain one thing meant having to digress into about a billion other things before stumbling back to the original topic like a drunk emerging from a pub lock-in. It was confusing. Lisboa is just as complex and tricky to discuss, so please forgive me as I muddle through talking about Lacerda’s latest attempt to turn my already worryingly overheating brain into a melting pot of pink goo. The entire game is based around Lisbon, which is actually Lacerda’s hometown an...

Harry Potter On A Rampage

Platforms: PC Reviewed On: PC Developer: Scraping Bottom Games Publisher: Scraping Bottom Games Singleplayer: Yes Multiplayer: No Review code supplied free of charge by the publisher Fictorum is the kind of game that’s fun for about an hour. The very first time you hurl a fireball at a house and watch it explode into a dozen chunky pieces brings out the inner child who laughs with glee at such wanton destruction. Once that initial thrill is gone, though, it becomes very clear that Fictorum is in need of a lot of work. But before we get to the many problems let’s touch upon the fact that Fictorum does what so few games manage to actually do; make magic feel powerful. I’ve played a hell of a lot of RPGs and I tend to favour magic users because the idea of wielding the elements or being able to summon creatures or just lob fireballs is inherently freaking awesome, and yet in so many of them magic feels…pitiful. Fictorum lets you blow apart buildings, and by doing so makes you fee...