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Showing posts with the label units

Wait, Is It The 90's Again?

Ah, the 90’s were a hell of a time for the real-time strategy genre. It was the birthplace of one of my favorite games of all time; Total Annihilation. It was also the time of Command & Conquer, Age of Empires, Homeworld and Starcraft. It seems that developer Pathos Interactive view this as a golden age, too, because Bannermen feels and looks like it was ripped out of the 90’s and shoved into 2019. The problem is, even by the standards of the 90’s Bannermen isn’t very interesting. The campaign follows a chap by the name of Lord Berrian who, along with everyone else, gets his arse kicked by an evil lord named Karthor. Due to his bruised backside Berrian sets out to take Karthor down and free the kingdom from evil. From there a few minor characters get introduced, but if you’re looking for a deep, engrossing plot then Bannermen is not it. What you do get is a series of 18 fairly basic missions that have you building bases, crushing armies or occasionally dabbling in some light st...

More Like Nomantia, Am I Right?

Platforms: PC, Xbox One, PS4 Reviewed On: PC Developer: Recotechnology Publisher: Recotechnology Singleplayer: Yes Multiplayer: Local 1v1 Review code provided free of charge by the publisher. The mighty Roman Empire is ingrained in my head, such a big role it has played in history. But while many people can envision marching columns of Roman troops conquering everything they came near there are huge swathes of their history that is much lesser known. It’s in one of these lesser-known eras that Numantia has settled its strategic routes, telling a tale firmly entrenched in reality and embellished with a few heroic characters. Numantia takes place during the Second Celtiberian war when the Romans accused the town of Segeda of building defensive walls which was a breach of their treaty. Due to Segada’s walls not yet being complete, they retreated to the town of Numantia when the Romans came knocking, a town that would cause the mighty Roman war machine a lot of headaches. Or at le...

My Overpowered Dota Underlords Build Makes Me Feel Like A Glorious Scumbag

Steamed Steamed is dedicated to all things in and around Valve’s PC gaming service.     It’s another week in the world of Dota Underlords, which means there’s been yet another drastic balance shift that’s turned the still-early Auto-Chess-alike on its head and scattered pieces all over the floor. This time, it’s the freaky, amorphous Primordials who’ve risen to the top of the pile. My dilemma: I love playing Primordials. It’s not my fault that one of my favorite alliances turned OP overnight. It is, then, with no small amount of shame that I admit I’ve been racking up wins by drowning my opponents in noxious vats of Primordial soup. You might remember that I recently wished Dota Underlords would leave room for wackier strategies to be viable and that I specifically mentioned Primordials as an example. Well, it seems like somebody at Valve listened too well. Here’s the current issue: As of a recent balance patch, Primordials’ alliance ability now gives them a 30 percent chance to disarm...