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Showing posts with the label weapons

Guns 'N' Stories: Bulletproof Review

So far my foray’s into virtual reality gaming have been frequently amazing, from the brain teasing of Red Matter to the gunplay of Borderlands 2, a 6-year-old game reborn in VR. But Guns ‘N Stories: Bulletproof is my first negative experience, a wave-shooter that left me bored. It’s not the kind of game I can even rip apart, though, because it does most of what it sets out to do competently. So let’s review this western and see where it goes wrong. Review code provided free of charge by the publisher Platforms: PS VR, Oculus Rift, Vive Reviewed On: PS VR Developer: Mirowin Publisher: Mirowin Now, I should say that wave-based shooters are not the problem. Hell, in my review of Gun Club for the PS VR I pointed out that they’re a natural fit for virtual reality. The problem is there’s a lot of them on the market so any new game needs to be pretty good in order to stand out from the crowd and Guns ‘N’ Stories: Bulletproof just isn’t. The premise has some potential with the game kickin...

Gun Club VR (PSVR) Review

Platforms: Oculus Rift, Vive, PSVR Reviewed On; PS4 Pro Developer: The Binary Mill Publisher: The Binary Mill Singleplayer: Yes Multiplayer: Leaderboards I t’s easy to criticize the amount of wave-based shooters available for VR, but the genre is especially suited to virtual reality, perhaps even more so with PSVR where real-life movement is limited. Gun Club VR is yet another wave-based shooter, sure, yet it wants to set itself apart with an emphasis on realism. Give it a few hours and you’ll feel like John freakin’ Wick. Just with, y’know, that gun-fu part. Or the dead puppy. Or the smashed car. So kick back and read my review of Gun Club VR. Before you get your hands on a gun the game quickly asks you to adjust your height until you feel happy, which is a great option to have included. You can also tweak the grip angle of weapons until you find the exact right setting for you. It’s not exactly as extensive as the raft of options in Borderlands 2 VR, but it’s solid enough. There...

Darksiders 3 Review

Platforms: Xbox One, PS4, PC Reviewed On: Xbox One X Developer: Gunfire Games Publisher: THQ Nordic Singleplayer: Yes Multiplayer: No The tale of the Darksiders franchise is one fraught in peril. The first game drew many comparisons to the likes of Zelda but still managed to carve out its own niche thanks to the intriguing world and story which saw War, one of the four Horsemen of the Apocalypse, accused of starting the end of the world before its proper time. The sequel followed War’s brother Death and introduced a host of new mechanics that included mountains of loot, a horse and wide, open areas and I adored it. But then tragedy hit as publisher THQ went under and the Darksiders franchise was seemingly lost. Salvation appeared, though, as the Darksiders name was bought alongside a bunch of other IPs by Nordic Games who then gathered up a bunch of the original Darksider’s developers and with them forged Gunfire Studios, and so after many years and a lot of doubt we finally get the ...

Warhammer: Vermintide 2 Review

Platforms: Xbox One, PS4, PC Reviewed On: PC Developer: Fatshark Publisher: Fatshark Singleplayer: Yes Multiplayer: Yes Review code supplied free of charge by the publisher. Let me preface this review by stating that I didn’t play the first Vermintide game. I had a few chums slicing and dicing the Skaven hordes, but I never found the time to pick up the Left 4 Dead style game set in the Warhammer universe for myself, so this review of the sequel is coming from the perspective of a new player wondering what all the fuss is about. Thankfully you don’t need to have played the first game to have an absolute blast with Vermintide 2; all you need is a desire to shatter some skulls. So here’s the general idea; you pick from one of five characters and then team up with three other folks to scoot through levels that are positively overflowing with rat creatures known as the Skaven and humans who have been corrupted by the forces of Chaos. You work together, you kill a lot of stuff, you...

What You Gonna Do When They Come For You

Platforms: PC, Xbox One, PS4 Reviewed On: PC Developer: Boss Key Productions Publisher: Nexon America Inc. Singleplayer: No Multiplayer: Yes Good grief I suck at this game! I can’t count how many times I’ve died or simply been annihilated by a much better player. But I want to get better. I want to keep playing and keep learning, and that’s rare in a multiplayer game. Underneath the chaos of 5v5 objective-based combat there’s a first-person shooter that places skill first, testing your speed, accuracy and spatial awareness. For some reason, LawBreakers is getting overlooked and thus low player counts are common, and that’s a genuine shame because there’s something bloody good to be found here. The basic idea is familiar stuff which is why comparisons to a certain Overwatch are common and understandable in many regards, yet to wipe LawBreakers off as a simple Overwatch clone would be a huge disservice to LawBreakers fast-paced and often brutally challenging combat. Unlike Overwa...