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Showing posts with the label theres

How To Make Oculus Touch Controllers More Like Index Knuckles

With the rise of VR headsets there’s been a whole new industry for accessories appeared almost overnight, from prescription lenses to fancy gun stocks, both of which I’ll be reviewing shortly. Today I’m checking out the Mamut Touch Grips for the Oculus Rift, Oculus Rift S and Oculus Quest. These little bits of plastic aim to bring the Oculus Rift controllers more inline with Valve’s new Index Knuckle controllers. In other words, the Mamut Touch Grips allow you to let go of the controllers entirely. The Mamuts are essentially two rubber grips that slide onto the Oculus Rift Touch controllers. They extend and widen the handle and thus provide a bit more room for larger hands. On the outside of each Mamut there’s a textured surface to help improve your grip and overall they feel quite comfortable, though they don’t make a huge difference. The Oculus Rift S controllers were already quite comfy to hold, after all. But the big selling point are the straps that run across the back of your...

Defective, Or Effective?

The first mission of Defector is like a glorious homage to every over-the-top spy movie to have ever appeared on a screen. There’s a handler feeding you information, a bad guy to converse with and then the possibility of driving a car out of a plane before leaping out and landing in a different plane. Oh, and then gunning down a bunch of fighter jets using nothing but an assault rifle because that’s how the real world works. It’s a bombastic introduction to Defector , but then the game never does manage to reach the same highs again. It’s perhaps no wonder that it was this first level which was shown off in the demos and previews. But that doesn’t mean Defector doesn’t give it a shot and does so by mixing in a bunch of different ideas. In another of the five missions you get to pose as a masseuse, gently massaging away the suspect’s worries. There’s even an interrogation sequence involving questioning, punching and dangling the target out of a window. Hell, Defector even manages to ...

Weekend Whammy: Games Bring People Together, The Witcher Books & Marvel Phase 4

Happy belated weekend, friends! It’s time to chat about what I’ve reviewed this week, what I’ve played, what I’ve read and why I really do need to start going to be at a sensible time. Okay, maybe I’ll skip that last one. If you haven’t already read it (shame on you) then you should absolutely go check out How World of Warcraft Brings People Together, written by an amazing friend of mine. As the name of the article suggests it’s written by her and based on her own experiences of a long-running World of Warcraft guild where some members have been with them for over a decade. It’s lovely look at how gaming can bring people of all ages, creeds, nationalities and beliefs together. I handed out a pretty big score this week, giving Crash Team Racing Nitro-Fueled a 4.5. I was actually close to giving it a 5 out of 5, but there were some flaws that held me back. The multiplayer, for example, needs to some work. But really, Crash Team Racing is what good gaming should be. Or it least iw wo...

A Skull Smashing Good Time

Ah, the medieval times. Let’s be honest; they were a bit crap to live in. But that didn’t stop us romanticizing the whole thing and dreaming about being heroic knights smacking people around with swords. Mordhau knows that we like knights and swords and hammers, and it also knows that we love violence and blood and skulls being smashed. So Mordhau lets us play as knights and decapitate each other. Thanks Mordhau. You’re a good friend. Mordhau is multiplayer medieval combat game that pits 32 players against 32 other players in massive battles. Having spent a while in Early Access it’s finally out as a true release, so how does it hold up? What’s a medieval combat game be without a robust fighting system at its core? With a left click you launch a standard attack, and depending on the direction you move the mouse you can alter the direction said attack comes from. Move the mouse left and you’ll deliver a back hand. Move it up and you’ll swing from above. It takes time to get used to t...

Weekend Whammy: Descenders & Sonic Team Racing Reviews

I’ve been a little quiet this week and for that I apologise, friends. Some things came up that I needed to handle, and then when I sat down to write it just ended up being more gibberish than normal, which is really saying something. Anyway, I’m moving Patch Notes to a bi-weekly format with potentially an extra Patch Notes here or there if there’s a lot of news to cover. Of course, I still haven’t posted a Patch Notes in ages, so I’ll remedy that this week! I’m also considering doing a bi-weekly Movie Night post that just chats about a specific film, if that sounds interesting to you guys. I might start with Halloween (2018) or perhaps a look back at the Avengers or even the recent 4k release of Hellboy 2. From there I might mix stuff like my adoration of Baby Driver in, as well as talk about weirder stuff like Iron Sky: The Coming Race. Anyway, on to the usual stuff. The only thing I put out this week was a lengthy ramble about the final episode of Game of Thrones. There was a lo...

A Damn Good Mountain Biking Game

For a while I was into mountain biking, specifically the downhill side of it because actually having to peddle is just the worst. I say I was into mountain biking, but mostly what happened was that I pin balled from tree to tree in a generally downward direction. But the point is I’ve always wanted more games focused around mountain biking, and while Descenders might not be the more simulation focused game I was hoping for it sure is a whole lot of fun its own right. So here’s the idea; you get handed a bike, shoved onto a randomly generated track that the game slaps together for you and then told to simply cross the finish line. Easy. Then you repeat until you either become a master of the trails or until you realise it’s 3AM and that you should probably go to sleep. There’s no ultimate objective to chase in Descenders, no championship to win or storyline to follow. Much like mountain biking in real life it’s all about enjoying yourself. And not hitting that tree over there. Yeah, ...