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Kingdom Come: Deliverance

Platforms: PC, Xbox One, PS4 Reviewed On: PC Developer: Warhorse Studios Publisher: Koch Media Singleplayer: Yes Multiplayer: No Review code supplied free of charge by the publisher. A small development team with a vision and a huge game four years in the making that began its life on Kickstarter, Kingdom Come: Deliverance has come a long way since it first appeared in the public eye. It’s an RPG set in 1403 in the kingdom of Bohemia and places its emphasis on strong storytelling and realistic mechanics, including hunger and a compelling swordplay system. But for all of its brilliance there are a lot of flaws to fight through, too, so let’s have a chat about this wonderful, beautiful, hugely flawed beast. There’s a lot to get through. Easily the biggest triumph of Kingdom Come: Deliverance is its storyline which sees commoner Henry, son of the local blacksmith, survive a surprise massacre of his hometown of Skalitz, prompting him to seek vengeance on the man who led the assaul...

Microtransactions! Unlimited Microtransactions!

Platforms: PC, Xbox One, PS4 Reviewed On: PC Developed by: DICE Published by: EA Singleplayer: Yes Multiplayer: Yes There is a well-known line in the Star Wars movies that applies perfectly here. “You were the Chosen One! You were supposed to destroy the Sith, not join them. You were supposed to bring balance to the force, not leave it in darkness.” Of course, it’s the scene in Revenge of the Sith where Obi-Wan Kenobi faces down his former Padawan and friend Anakin Skywalker, or as he now calls himself, Darth Vader. Still, it’s apt here. While last years Battlefront left a lot of people feeling let-down I still quite enjoyed it despite its issues. I had high hopes for a sequel, and yet EA managed to fall deeper into the Dark Side, taking the beloved Star Wars name with it. Reviewing this game has proven to be a hell of a challenge. Due to the massive and completely deserved backlash, EA decided to temporarily remove their microtransactions from Battlefront 2 at the last second,...

Middle-Earth: Shadow of War Review

  Platforms: PC. Xbox One, PS4 Reviewed On: Xbox One Developer: Monolith Publisher: Warner Bros. Singleplayer: Yes Multiplayer: Kind of Review code supplied free of charge by the publisher. God damn, Warner Bros., you couldn’t just release a game without finding a way to stuff microtransactions into it, could you? Before Shadow of War even hit stores shelves it was revealed that there would be purchasable loot crates, and understandably the Internet was not happy, especially since Warner Bros. had already announced different tiers of the game for you to buy on launch. Having played through the game I can at least confirm that they are optional, but at the same time they’ve clearly influenced the design as the end-game is a brutal slog in order to get a second ending that feels as though it was made with the sole intention of pushing players toward spending real cash. It’s a shame because these microtransactions cash a shadow (see what I did there, eh? EH!?) across what is othe...