Skip to main content

The Inevitable Dead Or Alive 6 Swimsuit DLC Is Here

Illustration for article titled The Inevitable Dead Or Alive 6 Swimsuit DLC Is Here

It’s been nearly five months since the release of Dead or Alive 6. Five months full of solid fighting with few distractions outside of some crossover characters and pirate and wedding costumes. Enough of that. Bring on the swimsuits.

The first installment of Dead or Alive 6's second season of downloadable content is called Seaside Eden. It includes a free island paradise stage, complete with a volleyball net and a hilarious dolphin hazard. Players keen on paying can acquire swimsuits and accessories for 26 characters, enough to turn a respectable fighting tournament into a tawdry display worthy of the smuttier side of Dead or Alive’s name.

The swimsuits and scenery are the first part of the second Dead or Alive 6 season pass, which will eventually include 72 costumes and an additional playable character.

Comments

Popular posts from this blog

Scythe Board Game Review

Designed by: Jamey Stegmaier Published by: Stonemaier Games Players: 1-5 Playtime: 90-120 Minutes Review copy supplied free of charge by Esdevium Games. You don’t gently put Scythe down on a table like a baby that must be coddled. Oh no, instead you thump it down with authority, the sizable box dominating the space and demanding that all present pay attention to its beautiful artwork! And then you open the lid revealing decks of cards, wooden pieces, plastic miniatures and a variety of tokens, as well as a substantial board and a bunch of other stuff. It’s a veritable feast of components. Despite its size and somewhat daunting visage, however, Scythe is actually quite easy to learn; every turn you choose one of four quadrants on your player board and perform one, two or none of the actions there. Simple. Well, kind of. Scythe is a 4X game – which means it wants you to explore, expand, extort and exterminate – set within a unique world that mixes agricultural farming with towerin...

Lisboa Board Game Review

Designed by: Vital Lacerda Published by: Eagle Gryphon Games Players: 1-4 Playtime: 60-120 Minutes Review copy supplied free of charge by Asmodee UK Jesus Christ, I have absolutely no idea where to even start with Lisboa, the latest table-hogging, mind-destroying eurogame from the highly respected Vital Lacerda. I’ve reviewed one game from Vital previously and utterly adored its lavish production values and stellar gameplay, but damn was it hard to review simply due to the way every mechanic tied to everything else. To explain one thing meant having to digress into about a billion other things before stumbling back to the original topic like a drunk emerging from a pub lock-in. It was confusing. Lisboa is just as complex and tricky to discuss, so please forgive me as I muddle through talking about Lacerda’s latest attempt to turn my already worryingly overheating brain into a melting pot of pink goo. The entire game is based around Lisbon, which is actually Lacerda’s hometown an...

The Bard's Tale IV Review

Platforms: PC Reviewed On: PC Developer: inXile Publisher: inXile Singleplayer: Yes Multiplayer: No   Review code provided by the publisher. I n the village of Skara Brae, where the game opens, there’s a merchant who apparently sells soup. I say apparently because I’ve never seen this soup. The man selling it claims I’m not worthy to taste his legendary broth, and even the loading screen gently informs me that I’ll never be worthy, that I should accept it and just move on. But I couldn’t. Over the coming hours, I defeated evil sorcerers, saved the world, solved a bunch of puzzles and even herded some fairies around the place. I never forgot about the soup, though. Maybe one day I will be worthy. One day.   It’s been some 33-years since the very first Bard’s Tale arrived on the scene, and two sequels followed before the series seemingly died in 1991, the very same year I was born. It’s a little strange to see the franchise suddenly resurrected, perhaps a direct result of th...